HoloEdit is the first non linear editor for volumetric video. Professional grade tools to efficiently edit and compress volumetric video. See our featured workflows
Non Linear Editing
HoloEdit offers a post production pipeline that preserves your source data while allowing a layered editing approach.
Automatic Skeleton Generation
Generate a humanoid skeleton that follows the performance of your volumetric actor. Automatically apply skin weights for head retargeting to the same composition.
Dynamic Head Retargeting
Play back volumetric video that automatically tracks the viewer in AR or VR. Capture real human connection and eye contact in realtime volumetric video.
HoloSuite supports industry standard file formats to seamlessly integrate with your existing workflows.
Documentation and Tutorials
Full, up-to-date written documentation on all HoloEdit features; frequent video tutorials demonstrating new features and workflows.
Each frame’s mesh can be repaired automatically with our mesh cleaning tools and the polygon count can be reduced to meet platform limitations.
Generate deforming meshes out of a series of frames to empower compression and easy edits one multiple frames at once.
Holoedit offers high quality, efficient compression to facilitate effective clip playback and storage.
Import and easily edit stabilized volumetric video in Maya. Maya scripts included to speed up skin weighting and rigging workflows.
Mari Painting Scripts
Export and Import tools to transfer HoloEdit clips to Mari. Scripts and tools for fast texture painting on volumetric video sequences.
Cloud Compute Processing
HoloEdit uses cloud based processing to quickly and efficiently handle the size and complexity of volumetric performances.
Multiple Playback Targets
Unreal Engine / Unity Engine / iOS / Android / Immersive Devices / Mobile Web player / 8th Wall / Geenee AR / XR.plus
Flexibly dispatch processing jobs to run Independently in parallel on the HoloCompute job server. Work on multiple projects at once and easily switch back and forth between projects.
Publish for Streaming
HoloEdit provides a simple workflow to directly process your volumetric data and deliver it for adaptive online streaming.
Compose your volumetric video like 2D video with track based editing Use the razor tool and transform tools to arrange and re-time performances.
These are the recommended hardware and software requirements to run HoloEdit. The software may run with degraded performance on lower spec machines. To help, here is a list of recommended workstations.
Processor - Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 3401 Mhz, 4 Core(s), 8 Logical Processor(s)
Memory - 16.0 GB
Graphics - NVIDIA GeForce GTX 1070
Network - 100 Mbps down / 100 Mbps up
Storage - 5 TB SSD / PCIe 4.0 nVME M.2
OS (Operating System) - Microsoft Windows 10 Home (Version 10.0.18362 Build 18362)
OpenGL - OpenGL 4.6
OpenCL - Open
MSVS-Redist - vc_redist.x64.exe.