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Featured image for the article Arcturus Becomes Go-To-Market Partner for Microsoft’s Mixed Reality Capture Studios Technology

Featured

Arcturus Becomes Go-To-Market Partner for Microsoft’s Mixed Reality Capture Studios Technology

New Pipeline to Offer Complete, Photorealistic End-to-End Solution, from Capture to Distribution for Projects of Any Size, for Any Industry

Spotlight

Creating human NPCs with Accelerated Volumetric Video

How the 7thGuest was reimagined for VR

In the media

Exploring Hardware and Software Trends in 2024

VFX Voice: The VFX industry in 2024 will be shaped by a convergence of advanced hardware and software innovations. From quantum computing and AI-accelerated hardware to real-time ray tracing and AI-driven automation, the tools at the disposal of VFX artists and studios are poised to create visuals that were once deemed impossible.

News

Arcturus Introduces the World’s First High-Performance Volumetric Video Codec

New Accelerated Volumetric Video (AVV) Codec Compresses Data, Allowing for More Volumetric Characters Than Ever to be Added to Digital Scenes Without Loss of Quality

Product

Optimal results every time and other process improvements

HoloSuite 2023.2 includes wide-ranging improvements to enhance your processing and playback experience.

In the media

Live Broadcast Productions Open a Gateway to the Metaverse

tvtech: NBC, Sinclair among others, are embracing a more nuanced version of virtual reality

Spotlight

What is Volumetric Video: A Beginner's Guide

What is volumetric video and how is it changing how we consume media? Make sense of it all with our beginner's guide.

Customer Stories

Creating new ways to engage with Tokyo landmark

A technical dive into how Toranomon Hills Station Tower leveraged volumetric video to deliver a human-first, digital experience.

In the media

The 7th Guest VR review — Fantastic Resurrection of a Puzzle Classic

Gaming Trend: When the 7th Guest debuted in 1991, it represented a completely new world of interactive storytelling. Using a revolutionary medium of CD-ROM, the story was told via six real-world actors projected into the game using cutout methods on top of pre-rendered 3D environments.

News

Arcturus Appoints Former Microsoft and Lucasfilm Veteran Steve Sullivan as Chief Product Officer

Sullivan Will Oversee the Most Experienced Volumetric Video Team in the World, Including Development of the Mixed Reality Capture System He Helped Found at Microsoft

In the media

Long live the new pixel

Jon Peddie: Machinima, mediation, and the transformation of pixels in the generative AI age.

Product

Choosing your export in HoloEdit

In this blog post, we will explore the differences between OMS and AVV and discuss the scenarios where each excels.

Product

High-quality real-time volumetric playback at scale

HoloSuite 2023.1. brings the world's first high performance volumetric codec.

In the media

The 7th Guest VR remake uses 'volumetric video' for 3D FMV scenes

PC Gamer: One of my favorite '90s games is being remade in VR with 3D video and "VR-powered optical illusions."

In the media

LED Stages: The boom in equipment and tech

VFX Voice: While only three LED stages were operating in 2019, that number jumped to 300+ tracked in late 2022 by Epic Games, according to a company spokesperson.

In the media

Over $22 Million Raised to to Power the Future of Volumetric Video

Front Lines: In today’s episode of Category Visionaries, we speak with Devin Horsman, CTO & Co-Founder at Arcturus, a volumetric content platform that’s raised over $22 Million in funding, about the growing gap between what technology is capable of and how most of us continue to access media today.

In the media

The Biz of Being Human: Volumetric Humans at Scale

Austin Chronicle: These four industry titans offered the packed auditorium a look at the state of the industry today, discussing the challenges and opportunities in hardware, bandwidth, privacy, security, identity, AI integration, and more.

Customer Stories

How NASA is using mixed-reality for astronaut medical training

Did you know NASA astronauts receive only 40 hours of medical training before space exploration missions? Deep space missions can last between 1-3 years, meaning those forty hours of training may have to be recalled over 1000 days later.

In the media

2023 AEC Predictions

AEC Cafe: From the first days of mixed reality, it seemed inevitable that the architecture industry was going to be an early adopter of the technology. After all, if a picture is worth a thousand words, how much would a fully immersive virtual environment you can interact with and explore be worth?

Product

Advanced storytelling capabilities & enhanced relighting abilities

HoloSuite 2022.2 introduces blending and looping of volumetric video.

News

Arcturus Unveils a New Beta Tool Designed to Fuel Virtual Production, XR and More

“Blend” Tool Makes it Possible to Use Volumetric Video Characters for Populating Virtual Backgrounds and Character Creation; All HoloSuite Users Will Have Access to the Beta

In the media

Building the volumetric video ecosystem

80Level: Arcturus' Ewan Johnson discussed the company's products for creating, editing, and streaming volumetrically captured performers, spoke about collaborations with various companies, and shared what Arcturus' business model is.